This MLD45 coincided with my girlfriend and I acquiring a freshly baked Puppy!
We’ve been in a perpetual state of pee dodging, sock changing, fragmented sleep, and overdosing on cute.
Still eager to participate but with diminished mental capacity, I tricked a friend into ‘just making a game’ together. Bwoehahaha!
He occasionally sprites you see, but lacked a coder to get things out there. Each Ludum has been a great boost to everything I needed boosted, so figured he might enjoy it as well.
Out of this collaboration Sword, Stealth and Sausage was born, is a top down dungeon crawler/puzzler with a focus on a class switching mechanic to solve puzzles and a disturbing overdose of sausages.
Looking at all the other entries MLD45 entries it didn’t feel right submitting the game. It’s not exactly a text based Pac-Man. Instead we’ve decided to give it a proper polish and release it separately. It’s progressing great so far!
Tell us what you think!
Dev banter and some (low resolution Twitch.tv) gameplay:
What do you think, should we use it for the October Challenge?
This piece of sillyness cost me a couple of hours to make, reusing parts of Mini LD 43 Entry: Dreamcake Rescue. Pretty happy how the hair mechanics turned out, didn’t think some ad-hoc physics would work so well.