When a Captains dream of playing fetch is crushed by Xenomorphs in the bulkheads of the SCC-Benjamin, and a deadly darkness descending every 10 seconds due to a failing generator, there is only one thing left for him to do: make the rescue quota and get the hell off this boat!
About the LD27 Version
=== TIP: AVOID THE VENTS WHEN THE LIGHTS GO OUT ===
I didn’t quite manage to finish and polish as much as I would’ve liked, but it was entertaining to make nonetheless. I hope you enjoy playing it!
- Controls: awsd, e for throw ball/interact, space to progress dialog, r to restart level (only available during loss conditions).
- Required: Java 6+, OpenGL. Tested on Windows only, might work on other platforms as well.
Latest Post Competition Build
The Post Competition release is a work in progress, but if you want to take a peek, You can check out the latest build using the link below.
(Apha Release, All Platforms, Java 6+)
The LD27 feedback is top priority for the post competition version. While this version isn’t finished yet You will be able to give it a try soon! See below for a list of all the things I’m planning.
Like to see something in the post competition release? Leave a note
The captain no longer drunkenly gets stuck on walls.
Improved Control Scheme
The screen no longer rotates around you!
Wider angle highlighting.
Planned: Clarity of Death
Things are dangerous! If only they looked dangerous as well...
Windows 7 support
Apple fans love pets too!
Planned: Linux Version
Play it in your browser.
Planned: Online coop
Make your friends play as a dog!
Grates Of Death
Darkness loving aliens descend upon unlucky crew near these.
Wires deliver power from energy cells to devices.
Jump your crew from place to place, lets the captain travel the SCC benjamin.
Doors are hell! Unless you have a key.
Plug it in a socket to power rooms, structural shielding, and energized plating.
Planned: Permanent Dark Rooms
Planned: Timed Power Outages
Planned: Space Flashlight
Space Flashlight to navigate dark areas... For a price.
Planned: Depressurized Rooms
Planned: Captain's Pressure Suit
Pass those nasty depressurized rooms.
Planned: Pressure Suit for Crew
Your crew can equip additional pressure suits to help them pass depressurized rooms.
Planned: Defensive Energized Plating
Energized plating cannot be passed by aliens.
Planned: Power Splitter / Inverter / Relay / Capacitor
Additional alter currents on wires to allow for more interesting puzzles.
Planned: Instrument Panel
Station a Crewmember at these to trigger doors and other machinery. Just don't let them leave or die, or the panel resets.
Planned: Corpse Bridging
Close a gap in wiring with a conveniently corpsed crewmember.
Planned: Poisonous Fumes
Deadly fumes build up and poison your crew...
Planned: Fans and Ducts
Pump fumes about the ship.
Planned: The Captain's Story
Has a troubled relationship with his rank. How far will he go to escape his predicament?
Planned: The Pet's Story
The bond between pet and owner is as strong as the player deems it..
Planned: The Aliens
More than just a threat...
In the future, ships are more than just transport. Ships have feelings too!
Planned: Levels (SCC-Benjamin)
The ship you captain. Or captained. It doubles as your tomb now.
Field Of Vision
Darkness falls upon those things you cannot see.
Space Tables, space chairs, space plants, piping...
Planned: More Props
Planned: Alien Infestation
Why are my boots squishing?
Planned: Identifiable Captain
No more stripe with a square!
Planned: Identifiable Crew
Those are not pets! Well. not of the creature variety anyway.